How to use a roblox replicatedstorage script properly
If you've ever felt stuck trying to get a roblox replicatedstorage script to communicate between the server and the client, you're definitely not alone. It's one of those hurdles that almost every developer hits when they move past making basic single-player experiences and start building something a bit more complex. ReplicatedStorage is basically the middle ground of your game—a place where both the server (the boss) and the client (the player's computer) can see what's going on. ...